Basically, I'm painting a series of panoramic narratives, each of which will depict a boy with a soccer ball conquering a legion of his own imagined foes. It's a pretty clear and shallow reflection of my infatuation with the recently ended World Cup, and I am desperately hoping that the final product won't look like a Nike ad, but the subject matter is both personally relevant and visually accommodating to the type of language that I want to use.
The one condition I did impose was to confine all of my compositions to a strictly two-dimensional plane -- not as a conscious decision, by any means, but more in how I instinctively visualised the idea. I suppose it harks back to memories of my boyhood iconography: living in a two-button world where the only driving factor was to get Mario from the left side of the screen to the right. That's something that wouldn't make sense to a lot of my more academic teachers, but I look at these old NES games and see a beauty in that kind of honest visual simplicity, and I look at my recent work and see evidence of this aesthetic lineage.
I also think this framework is a perfect vehicle to explore the dynamics of human movement, which is probably a more longstanding artistic interest of mine. As someone who typically frames only one or two people at a time in an image, I'd like to really explore a more intricate and fluid composition of interacting characters in this series of paintings. Something akin to the complexity of Renaissance painting, which is generally something that I tend to steer clear of.
On a more technical level, I'm trying to layer my acrylics in a series of thin coats to produce a well developed transparency effect, what with the juxtaposition of the child's imagined elements against the reality of the physical setting. It's pretty cliche, but one of my bow-down-and-worship-him contemporary influences is the painter/illustrator James Jean. The image below, for example, is a perfect demonstration of the kind of hard-graphic-on-soft-paint look that I want.
As it is, I'm still battling the first of three planned paintings. I've hashed out the basic underpainting and am currently fleshing out the background (something I really, really dislike doing ... rendering architecture). But after uploading them to my computer I realise that all the photos I've taken are pretty terrible. This post is long enough anyways. If you got this far, wow, I'm impressed.